I worked as an environment artist on Game of Thrones Conquest. All Images taken in Unity.
Responsible for modeling, texturing, rendering and lighting of structure.
Additional modeling and texturing by Paul Mellender.
Leveling up of main player keeps. Responsible for modeling, texturing, rendering, and asset placement.
Responsible for modeling, texturing, rendering, and asset placement.
Leveling up of wall structures. Responsible for modeling, texturing, rendering, and asset placement.
Leveling up of main castle structure. Responsible for modeling, texturing, rendering, and asset placement.
Leveling up of a Farm. Responsible for modeling, texturing, rendering, and asset placement.
A Monster-pawn. Responsible for modeling and texturing.