This environment is currently still under construction so take it with a grain of salt! All the art is mine and was created by me. VFX and animation were created by me.
I used Maya, Substance Painter, Photoshop, and Zbrush for sculpting. Rendered in UE4. This was my quarantine learning project.
Most recent video.
Breakdown of the ground terrain painting using Realtime Virtual Textures. Painting the terrain changes the colors of the grass.
Demonstration of some of the tech behind the rocks (still WIP). They blend with the ground texture for a more seamless transition using real time virtual texturing on the ground terrain. It includes Z-Up worldspace moss so it will always look correct.